CAMPAIGN - Worlds

SYSTEMS
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Aan Esti
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Arlave
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Baros
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Bekescaan
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Dominus
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Dornea
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Endooine
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Gelaed
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Haenat
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Indibedi
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Isleis
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Karkaris
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Leinen
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Lekaz
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Maatesso
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Mazave
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Ord Soquor
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Qi’Ibire
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Ruac
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Solanus
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Solay
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Te’Aatorus
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Trailia
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Xelaonti
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Zad’Ser
ANOMALIES
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The Dark Nebula
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Ackdoon Singularity
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Prously’s Rim Run

Aan Esti

Arlave
This cosmopolitan planet was once ravaged by a virulent plague. Now the Government, which is run by a powerful family, has opened its arms to the galaxy.

Baros
Homeworld to the Brubb species. A highly dangerous irradiated world, well known for its inhospitable environments.

Bekescaan

Dominus
Sector Capital and headquarters of the Imperial Warmachine in the sector.

Dornea
Former capital of the sector, this system is the home of the Doreans, a “seal-like” race who have specialised the art of ship building. System is currently blockaded by the Empire.

Endooine

Gelaed

Haenat
Industrial world with strong ties to the Empire.

Indibedi

Isleis

Karkaris
Water world and home to the shark-like race of bipeds, the Karkarodon. The world was a former Separatist sympathiser but have now become a supporters of the Empire.

Leinen

Lekaz

Maatesso

Mazave
Best described as a safari world. Isolated with only a small cluster of outposts serving as a tourist destination.

Ord Soquor
If trade is your poison, then this world is for you. Orbiting a large gas giant, this world caters for ever discerning customer’s tastes.

Qi’Ibire
Highly populated mining world ruled by the Hutts.

Ruac
A lush and tropical garden world, and home for a large portion of the Imperial Administration for the sector.

Solanus
A mystical water planet with travel restrictions due to Imperial presence.

Solay
Worn-torn desert world orbiting a 10 star cluster, and the home this campaign.

Te’Aatorus

Trailia
Jungle planet with heavy restrictions.

Xelaonti

Zad’Ser

CAMPAIGN - Worlds

STAR WARS: Tales of the Solay Express IanHoulihan