STAR WARS: Tales of the Solay Express
| CHARACTER CREATION|
The Star Wars Role Playing Game using the Fantasy Flight Games Narrative System is an amazing set of rules which embraces everything that makes Star Wars what it is – a fantastic action and fun filled story. Players are the central focus of the story as they are in the films and television series, and the story can be more of a collaborative effort more-so than any version of the Star Wars Role Playing Game, or any other game, has been before.
The rules for this new system are different, and unlike any game system you may have experienced. No longer is a difficulty set by a target number that must be equaled or beaten – its a set of rules which emphasize the phrases:
- “No, and…”
- “No, but…”
- “Yes, and…”
- “Yes, but…”
Successes will be described by the players in order to enhance the narrative, while failures will initially be the realm of the Game Master. As players experience the system more, degrees of failure may be described by the players as well.
It should be mentioned, that these rules are not for everyone. The game is not a matter of number crunching with a binary game resolution. A lot of what happens in this system is determined and is the responsibility of the players, especially such things as descriptions and narration of what is happening in a scene. No longer is this the realm of the Game Master solely.
The menu in the top right of this section has additional considerations for players including details of the campaign background (also see details of the campaign setting), the story, character creation concepts, Expectations and additional rules for consideration of players before diving into character generation..